The first session of Core Labs Games Accelerator was an introduction. I was nerveus as hell just to tell the others who I am and where I stand.
The second session we have Hans Ten Cate of maxplay.io joining us to give a talk on *Production Timelines*. He used to work in EA's publishing group before leaving for MaxPlay, so his background is awesome.
Knowing that all these things are new is very frightening. But there is no turning back now. So I can sure use some help.
Joris Van Goidsenhoven
Game development journal