How do you playtest?
It's a question that I've been asking myself lately. Sure there is the indie way of playtesting. Simply asking your friends and family to play. And that's what I did for now. We need to fix the tutorials in 4 in a blow. I think that the feedback from the current playtesters will be enough ... for now. But it might not be enough in the future.
More then enough reasons to look at playtesting opportunities.
I have promised you that I would say something when the board game that I made at the Global Game Jam weekend would be ready.
Well it isn't ready yet but I playtested it with friends and family. It's quiet nice. It only needs a bit more balancing and some artistic touch.
Joris Van Goidsenhoven
Game development journal