In the last 8 years the mobile market has matured.
We have seen it go from blue ocean to bloody red.
In the early days the market has not yet been overrun by the hordes of game developers. It was heaven for all who managed grow along with the market.
8 Years later around 1000 apps are submitted to the app store every day. It's almost impossible to break through now unless you are the "dominating one". The one with the 200 million marketing budget.
Is there still a way for indie game developers to fight the domination?
We have seen it go from blue ocean to bloody red.
In the early days the market has not yet been overrun by the hordes of game developers. It was heaven for all who managed grow along with the market.
8 Years later around 1000 apps are submitted to the app store every day. It's almost impossible to break through now unless you are the "dominating one". The one with the 200 million marketing budget.
Is there still a way for indie game developers to fight the domination?